Исправлены синтаксические ошибки и добавлен новый микроконтроллер

This commit is contained in:
2026-06-21 21:46:38 +03:00
parent e47fbdd4f5
commit 206a710b0d
2 changed files with 22 additions and 18 deletions

View File

@@ -7,6 +7,10 @@
#include "stm32g0xx_hal.h" #include "stm32g0xx_hal.h"
#endif #endif
#ifdef STM32G0B1xx
#include "stm32g0xx_hal.h"
#endif
#ifdef STM32F030xx #ifdef STM32F030xx
#include "stm32f0xx_hal.h" #include "stm32f0xx_hal.h"
#endif #endif
@@ -16,7 +20,7 @@ typedef struct DS_Button
{ {
GPIO_TypeDef* Port; GPIO_TypeDef* Port;
uint16_t Pin; uint16_t Pin;
bool Presed, Released, PresedLong, PresedLongLong; bool Pressed, Released, PressedLong, PressedLongLong;
uint32_t PrevTick, PressStartTick, PressStartTickLong; uint32_t PrevTick, PressStartTick, PressStartTickLong;
uint8_t Storage; uint8_t Storage;
@@ -38,6 +42,6 @@ bool DS_ButtonPressedLongLong(DS_Button* Button);
bool DS_ButtonRisingEdge(DS_Button* Button); bool DS_ButtonRisingEdge(DS_Button* Button);
bool DS_ButtonFalingEdge(DS_Button* Button); bool DS_ButtonFallingEdge(DS_Button* Button);
#endif //DS_BUTTON_H #endif //DS_BUTTON_H

View File

@@ -4,9 +4,9 @@ void DS_ButtonInit(DS_Button* Button, GPIO_TypeDef *Port, uint16_t Pin)
{ {
Button->Port = Port; Button->Port = Port;
Button->Pin = Pin; Button->Pin = Pin;
Button->Presed = false; Button->Pressed = false;
Button->PresedLong = false; Button->PressedLong = false;
Button->PresedLongLong = false; Button->PressedLongLong = false;
Button->Released = false; Button->Released = false;
Button->PrevTick = 0; Button->PrevTick = 0;
Button->PressStartTick = 0; Button->PressStartTick = 0;
@@ -38,12 +38,12 @@ void DS_ButtonUpdate(DS_Button *Button)
if (Button->PressStartTick == 0) if (Button->PressStartTick == 0)
Button->PressStartTick = CurrentTick; Button->PressStartTick = CurrentTick;
else if ((CurrentTick-Button->PressStartTick)>1000) else if ((CurrentTick-Button->PressStartTick)>1000)
Button->PresedLong = true; Button->PressedLong = true;
if (Button->PressStartTickLong == 0) if (Button->PressStartTickLong == 0)
Button->PressStartTickLong = CurrentTick; Button->PressStartTickLong = CurrentTick;
else if ((CurrentTick-Button->PressStartTickLong)>5000) else if ((CurrentTick-Button->PressStartTickLong)>5000)
Button->PresedLongLong = true; Button->PressedLongLong = true;
@@ -57,10 +57,10 @@ void DS_ButtonUpdate(DS_Button *Button)
Button->Storage -=1; Button->Storage -=1;
Button->PressStartTick = 0; Button->PressStartTick = 0;
Button->PresedLong = false; Button->PressedLong = false;
Button->PressStartTickLong = 0; Button->PressStartTickLong = 0;
Button->PresedLongLong = false; Button->PressedLongLong = false;
} }
switch (Button->Storage) switch (Button->Storage)
@@ -70,16 +70,16 @@ void DS_ButtonUpdate(DS_Button *Button)
{ {
Button->FallingEdge = true; Button->FallingEdge = true;
} }
Button->Presed = false; Button->Pressed = false;
Button->Released = true; Button->Released = true;
break; break;
case 10: case 10:
if (Button->Presed == false) if (Button->Pressed == false)
{ {
Button->RisingEdge = true; Button->RisingEdge = true;
} }
Button->Presed = true; Button->Pressed = true;
Button->Released = false; Button->Released = false;
break; break;
@@ -91,7 +91,7 @@ void DS_ButtonUpdate(DS_Button *Button)
bool DS_ButtonPressed(DS_Button *Button) bool DS_ButtonPressed(DS_Button *Button)
{ {
if (Button->Presed) if (Button->Pressed)
{ {
return true; return true;
} }
@@ -109,9 +109,9 @@ bool DS_ButtonReleased(DS_Button *Button)
bool DS_ButtonPressedLong(DS_Button *Button) bool DS_ButtonPressedLong(DS_Button *Button)
{ {
if (Button->PresedLong) if (Button->PressedLong)
{ {
Button->PresedLong = false; Button->PressedLong = false;
Button->PressStartTick = Button->PressStartTick + 500; Button->PressStartTick = Button->PressStartTick + 500;
return true; return true;
} }
@@ -120,10 +120,10 @@ bool DS_ButtonPressedLong(DS_Button *Button)
bool DS_ButtonPressedLongLong(DS_Button *Button) bool DS_ButtonPressedLongLong(DS_Button *Button)
{ {
if (Button->PresedLongLong) if (Button->PressedLongLong)
{ {
Button->PressStartTick = 0; Button->PressStartTick = 0;
Button->PresedLongLong = false; Button->PressedLongLong = false;
Button->PressStartTickLong = Button->PressStartTickLong+500; Button->PressStartTickLong = Button->PressStartTickLong+500;
return true; return true;
} }
@@ -140,7 +140,7 @@ bool DS_ButtonRisingEdge(DS_Button *Button)
return false; return false;
} }
bool DS_ButtonFalingEdge(DS_Button *Button) bool DS_ButtonFallingEdge(DS_Button *Button)
{ {
if (Button->FallingEdge) if (Button->FallingEdge)
{ {